🀩storage #2🀩

myth

Cat Mom 😎
Oct 9, 2020
215
100
43
Bones
105
My other storage is filled with fancyposts and character stuff so I decided to make a new one!


Guide ideas (others are free to beat me to these!);

- Deputy guide...? Mix it in with both lead warrior? Doesnt really have enough to stand alone tbh but I'm sure there'd still be questions for new deputies but this will prob be really low priority

- medicine cat guide (NOT a herb guide)

Currently in progress;

- prey/predator guide
 
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myth

Cat Mom 😎
Oct 9, 2020
215
100
43
Bones
105
Image/header here that reads something like "Trad/Warrior Cats Game History"
β€’β€’β€’β€’β€’β€’β€’β€’β€’β€’β€’β€’β€’β€’β€’β€’β€’β€’β€’β€’β€’β€’β€’β€’β€’β€’β€’β€’β€’β€’β€’β€’β€’β€’β€’β€’β€’β€’β€’β€’β€’β€’β€’β€’β€’β€’β€’β€’β€’β€’β€’β€’β€’β€’β€’β€’β€’β€’β€’β€’
blurb or something, an introduction to the warrior cats game somehow.
- the game started in October something 2020 yadayada. just cute info that really doesn't have much ic relevance but gives ooc context​
 

myth

Cat Mom 😎
Oct 9, 2020
215
100
43
Bones
105
THE HISTORY OF THE TRIBE OF RUSHING WATER


Eagle Sight is the first Stoneteller of the Tribe and has led them for many moons. He starts the beginning of the traditional game's history with a kickoff meeting, where new sharpclaws and litters are announced. While all seems good at first, the Tribe of Rushing Water quickly finds themselves in a brutal, early Time of Frozen Water. Failed hunting patrols return to camp regularly, prey that is caught typically carries very little meat leaving a large majority of the Tribe hungry.

Not only the cats who roam the mountains are hungry, however, eagles that called the icy land their home were also growing ravenous. It grew common for the large birds to attack cats in hopes of turning them into meals. This makes it even more difficult for cats to get their claws on food, and by now many cats have less energy to hunt due to their hunger.

Unfortunately, among the many feline's who met their fate due to the shortage of food was Eagle Sight himself. The old Stoneteller would pass away in his den, managing to name River Minnow as his successor before joining his ancestors in the sky.

River Minnow, though slightly shaken, steps up to her new position as Stoneteller with a meeting. A minimum hunting patrol size of three sharpclaws is put in place to protect the Tribe against the aggressive birds of prey. Not long after, a memorial is held for Eagle Sight.

River Minnow would host her next meeting soon, grief-stricken after the loss of one of her recently born kits. She encourages her Tribe-mates to expand their usual hunting grounds and try to find prey in lands less familiar to them. This was in hopes of finding a landmark that would potentially help feed the Tribe.

After some time, River Minnow goes out to harvest herbs but doesn't come back. Worried, Gray Wolf had gone off to search for her. He follows her scent far down into the valley, though abruptly the scent stops leaving him with nowhere else to look. However, her scent stops in a beautiful area of the valley with plenty of trees, prey-scents, and a pond. The land can help them with their prey shortage, but River Minnow's presence is unknown and she is announced as missing. The Tribe gives feathers to the wind, hoping for the she-cat's safe return.

Gray Wolf finds himself at Eagle's Landing where he receives a sign telling him to step up. Promptly he tells this to the rest of the Tribe and steps up as their new Stoneteller. During this meeting, he tells them about the land he found deep within the valley that was rich with prey. He decides they will call it Minnow's Rest, after their missing Stoneteller.

With the discovery of the new landmark, while it isn't easy to access due to how far away it is, it helps reduce hunger immensely in the Tribe. While cats never find themselves stuffed, they now more often have bellies that are content and are no longer on the verge of starvation.

With mid-Time of Frozen Water coming around the corner, the Time of Migrating Caribou arrives. The event sparks much-needed joy within the Tribe after a so-far difficult winter. During the next few days, they do some secret gift-giving. During the festivities, Gray Wolf would host his second meeting where he addresses the problem of his lack of knowledge with herbs. He explains that his father, Eagle Sight, has come to him in a dream and has offered to teach him how to heal from the heavens. Though he makes Gray Wolf agree that he must prevent the situation of a future Stoneteller not knowing how to heal from happening again. Gray Wolf of course agreed and after some thinking decided he'd introduce a new rank to the tribe, Stonepaw or otherwise known as Stonereader. He explains the rank would be seen as his softpaw, they'd be the successor of the Stoneteller and would learn how to heal and lead under their wing. In this same meeting, he reveals he already received a sign on who to pick, and names Strawberry Tuft, as the first-ever Stonepaw.

The end of the Time of Migrating Caribou arrives, with the finale being a party and giving the Tribe of Endless Hunting some offerings of thanks.

Days later, after a party, Gray Wolf would host a ceremony for his friend Fanged Throat. The Stoneteller has introduced yet another rank to help him keep the Tribe in order and decides to call those with the rank a feather-guard. Fanged Throat is the first cat to take up this role. Meanwhile, Gray Wolf would later make his own request to be referred to as Stoneteller instead of his birth-name until he steps down.

Twoleg hikers are spotted traveling slowly up the mountains, it's an unusual sight and the first time for many within the Tribe ever seeing a twoleg. They watch and hope they don't advance too far up the mountain. However, within the night, the hikers make an unexpected visit to the camp. Gray Wolf calls for everyone to evacuate. Luckily everyone makes it out okay, in a nearby small cave, they gather for a discussion on what to do. While Gray Wolf does not wish to leave the lands the Tribe is familiar with, his tribe-mates convince him to let them take shelter in the abandoned mineshaft a patrol had found not long ago. Reluctantly he leads the Tribe there. Their luck continues to worsen when Fanged Throat and Rabbit get sick with what Gray Wolf suspects to be white-cough. Gray Wolf calls for an emergency patrol to go on a mission to fetch catmint from the Cave of Rushing Water. This patrol would be successful in terms of fetching the catmint needed for their tribe, but Mud Pelt, a softpaw had been captured by the twolegs. Yet another patrol a few days later would set out to rescue him, after some struggling they manage to break the tom free and get him back to safety. Fanged Throat and Rabbit also begin to recover from their illness. The Tribe celebrates their victory, and Gray Wolf even names his mate Howling Wind as the second feather-guard.

Sometime later, twolegs would be seen heading down from the mountain, meaning the Tribe can now return back home. Happily, they pack up and make the trip back. There is finally peace... or is there? The ground suddenly shakes, spooking the Tribe and causing Gray Wolf to fear the Tribe of Endless Hunting is upset with them. In the process, the earthquake would cause a couple of injuries. Though it amounts nothing to the second earthquake, which unfortunately kills a whole entire patrol scaring cats even further. In a panic, Gray Wolf reached out to the Tribe of Endless Hunting pleading for them to tell him what was wrong. Eagle Sight meets the Stoneteller in a dream and tells him that the Tribe needs to consider leaving their mountain home for safer lands. He confirms the shaking of the mountain is beyond the ancestor's control. Gray Wolf is shocked by Eagle Sight's words, and for the most part, chooses to shrug them off not believing the Tribe could ever leave their home.

He announces this to the Tribe, but he informs them they will not be leaving as the mountains are supposed to be their home. Unsurprisingly this causes outcry, cats are concerned for their safety along with their kin's. Gray Wolf refuses to cast stones and eventually furiously pads away, which is when another earthquake strikes, this time closing off the entrance to the Cave of Pointed Stones, proving the Stoneteller wrong. Though stubbornly he still stands by his word, until his mate has a word with him and manages to get him to change his mind. He reluctantly decides the Tribe will cast stones and the majority of the Tribe votes to leave, meaning that anyone who wishes to leave may with no hard feelings. Gray Wolf announces those staying will lead them to the abandoned mineshaft, where those staying will once again reside until things are safe, and then say goodbye.

Upon arriving, tears are shed and cats say their final goodbyes to each other. The Tribe is now split into two, and their worlds would never be the same again. Gray Wolf is among the cats who stay, deciding as Stoneteller he must even though a majority of his kin would be leaving. However, he quickly comes to regret this, and even receives a sign from the Tribe of Endless Hunting that urges him on to go be with his family. This is enough to push him to leave, and when he wakes he announces that Strawberry Tuft will be taking over, saying that he is confident in her abilities. With one last farewell to everyone, he leaves with Mud Pelt in search of the traveling group.

With the rank of Stoneteller suddenly being tossed her way, Strawberry Tuft steps up. She hosts a meeting, deciding to have her tribe-mates cast stones on whether or not they should go back to their old camp, or find a new one within the mountains. She also temporarily puts into place sub-ranks called cave-guards and prey-hunters due to the shortage of members within the tribe.



 
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myth

Cat Mom 😎
Oct 9, 2020
215
100
43
Bones
105
THE HISTORY OF WINDCLAN

The traveling cats began their journey on 2/17/21 to find their new home. After a few days, Gray Wolf and Mud Pelt would surprise the group by suddenly arriving. Both claiming that they had regretted their decision to stay behind, and wanted to travel with their family and friends. The journey continues as normal with some ups and downs, though tension begins to rise within the group. Gray Wolf is adamant that within the split group he is still acting as Stoneteller, and some cats within the group disagree. Despite this, the group sticks together and continues to help each other through obstacles they stumble upon along the way. They bump into their very first thunderpath, and obstacle many of them are unfamiliar with. Despite their best efforts to get everyone across safely, in a successful attempt to save Mud Pelt, Gray Wolf is hit by a monster and gravely wounded. The traveling cats continue their journey anyways, assisting the tom when needed.

Heads continued to be bumped when they come across a rapidly flowing river. Bear Tooth tells the group that they should cross over the water by using the nearby stones, despite being slippery. Gray Wolf tells them that they should continue to travel around the river, even if it means it'll make the journey even longer than it already is. The group eventually decides to leave it to a vote and cast stones.

Several days later, they'd pass through a twoleg place as discreetly as possible. Just when they were nearing the edge and were about to escape into the wilds again, a group of hostile kittypets stops them in their tracks. They taunt and tease them, and despite the group's best efforts to deescalate the situation, it's clear the house cats are looking for a fight. Blood is shed, but the Tribe cats manage to successfully beat the kittypets and make their way hastily out of the twoleg place.

Now in a land with scarcely any trees and hills that seemed to roll on forever, the group finds themselves in the midst of a thunderstorm. With no shelter to turn to, they find themselves lost on where to go, but luckily for them a group of cats who call themselves the Wind Runner's come to their aid. They say they are familiar with the land, and the calico with them, Sunshine, offers them assistance. They take it, and return to their camp with them. For now... it seems the journey is over.

info here
 
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myth

Cat Mom 😎
Oct 9, 2020
215
100
43
Bones
105
- introduction to leadership
- whats expected of you
- activity
- tips, ideas for clan-events, etc
- knowing when its time to step down (and that its okay to!)
- things members should/could do when their leader steps down (like thanking them for their time and hard work, as leading is time-consuming and stressful they deserve to feel appreciated when stepping down)

- introduction to deputy
- whats expected of you
- activity
- tips for being a deputy (basically prob just making sure you're engaged with your community, helping the leader when they need it, etc)
- knowing when its time to step down (brief its basically just re-stating the same for leader)
- things members should/could do when mc steps down (same exact thing for mc and leader, the deputy is ironically the least stressful of the two but again they've most likely put time and thought into the clan.)

- Introduction to mc/a
- whats expected of you
- activity
- Tips, and herb guide resource(s)
- knowing when its time to step down
- things members should/could do when their mc steps down (arguably not as stressful as leader, being an hp still means said person put dedication toward the clan they were in and should be thanked)
 

myth

Cat Mom 😎
Oct 9, 2020
215
100
43
Bones
105
A GUIDE TO LEADERSHIP
β˜…β˜†β˜…
So you've landed yourself in a leadership position, congratulations! Getting your character to a leadership role can be exciting. Your character is now in a unique position and you get to see what they're like calling the shots. While it's incredibly important to have fun, it should be kept in mind that being a leader of a clan is a big responsibility. It's more than your character now having the -star suffix and commanding a group of cats, but the responsibility of keeping the clan active now falls on your shoulders!

Managing a clan can be a difficult and stressful task, if it's your first time in the role you might be feeling especially lost. We want to make sure you transition into your leadership position with ease, whether this is your very first time or you've led five times this guide is here to help! We'll go over what's expected out of a leader, your ooc responsibilities, what your activity should look like, tips for leading, and even how to know when it's time to step down.

β˜… What's expected of me?

If this is your first time in a leadership role you might not be aware of what's expected of you. Here is a quick list of the basic expectations and good things to keep in mind as a leader, we'll go more in-depth with these as the guide goes on.

β˜… Be activeβ˜… Stay on top of promotions/demotionsβ˜… Engage with your community OOCly
β˜… Keep your community icly and oocly engaged with events & activitiesβ˜… Listen to community feedbackβ˜… Be mindful of when it may be time to step down
β˜… MAKE SURE YOU ARE HAVING FUN AND FINDING TIME FOR YOURSELF WHILE ROLEPLAYING! β˜…

β˜… First, we will start with ACTIVITY. As per the Traditional Game Rules, a leader needs to be making at least 15 ic posts per month and they cannot go over 2 weeks without any ic posts or they will be at risk of being overthrown or demoted. Sounds pretty easy! Though rules aside, it is recommended you post more than 15 ic posts per month. In general, that might not be enough for your clan to stay active and your community may believe at that number that you aren't present enough. The more posts the better really, though you don't want to burn yourself out and you want to give yourself time to relax off-site. So what is a good number to shoot for? While opinions may vary from person to person, a good number of ic posts to make that should ensure you are active enough and that your clan stays afloat is around 50 ic posts per month with many of those being within public threads. You may find however a different amount of posts, whether it's less or higher works for both you and your clan!

↳ Another recommendation that I highly recommend keeping in mind is to make sure you are also active in casual threads. Don't only post in important threads as a leader! Try to be present as often as you can in regular threads where your leader is interacting with their clan-mates. Whether it be for a walk, hunt, spar, or some other activity!

β˜…β˜†β˜…

β˜… Second, let's discuss PROMOTIONS & DEMOTIONS. If you are just stepping up you will probably find yourself lacking a deputy! In some situations, you might find yourself lacking even hps as well. If you've never promoted anyone before here are some key things to look out for in candidates; activity, ooc friendliness, are they present oocly , and does it icly makes sense for your character to promote them? Some leaders like to post hp interest check threads, and some leaders if they've already made up their mind on who they'd like to choose just go for the promotion! It's a good idea if you want to make sure someone accepts the position you inform them oocly first, but if you want it to be a complete surprise feel free to simply go for it! Just don't feel upset if the character or roleplayer oocly turns the offer down, if anything this just adds to roleplay and could even be an exciting situation for you to play out!

↳ Promotions are fun and you'll most likely feel good giving them out, demotions, however? Probably not so much, but it's still a big part of being a leader. Have any of your hps been inactive? Are any of them still posting but just too irregularly? In cases like these, it might be best to give the roleplayer a nudge/warning to give them a chance to improve their activity! Give them a couple of weeks, and if activity doesn't improve it might be best to go through with a demotion. Be sure you are communicating with the roleplayer respectfully yet honestly, and be willing to work with them on how to go about the demotion. Some roleplayers might want to turn it into a plot, others might want their character to step down icly themselves, and some may just want to give their character an ending to their story.

↳ Demotions can also occur for non-ooc reasons and for ic reasons instead. Sometimes for example a leader and deputy duo no longer get along, maybe the deputy disrespects the leader, maybe the deputy is breaking the warrior code, your character may have many reasons icly for feeling like they need to demote a hp and naming all the situations just isn't possible! Icly demoting for ic reasons is perfectly okay so long as it makes sense and you are NOT allowing ooc matters between you and the other hp's roleplayer trickle into it. Please let your hp's roleplayer know in advance before your leader icly demotes them, and please plot this process out with them! A demotion without warning can hurt.

↳ For all of these situations, remember to thank your hps before they step down/leave the hp team for their work and for all the assistance they may have given you in running the clan!

β˜…β˜†β˜…

β˜… Thirdly, we will talk about ENGAGING OOCLY WITH YOUR COMMUNITY. I cannot recommend enough that leaders join the clan's discord server, it's where most people will be communicating, and from the server, it's incredibly easy to give announcements to your clan members! At the end of the day it's not required however, do what you are most comfortable with! Just be sure you are then using your clan's ooc chat and plot with your members.

↳ We will also take this time to discuss HOSTING AND PUTTING TOGETHER PLOTS AND EVENTS. This is a big part of leadership and an absolute must, you need to be giving your members in character events and plots to spice ic up so roleplay doesn't get stale! Surprise plots are okay, but in most cases, communication with your community is key to hosting successful plots. Get their feedback and opinions on what they'd like to see, even allow them to make the plot themselves if you'd like! Just make sure in plots while giving certain characters spotlights for a short period of time is fine, it shouldn't be too much to the point other people don't feel like their own characters are a part of the plot or making an impact though.

↳ Here are some base ideas for ic events/plots;
  • Something sparks tension within the clan and splits the clan onto two sides
  • A battle or skirmish with another clan over something such as territory
  • Predator invasion
  • A parasite (such as fleas or ticks) infestation
  • A celebration over a recent accomplishment, or just because
  • Discovering a new landmark (may need staff permission)
  • Temporarily evacuating camp due to a danger - taking shelter in a temporary camp or with another clan
  • A clan-wide hunting/fighting/climbing/tunneling/swimming/etc competition

↳ OOC events are also fun! Such as contests and games. Typically anyone can make these (so long as they don't take control of anything in character somehow) and not just the leader, but here and there your members may want official activities and games! In which case when you have the time it's a good idea to host these every now and then.

↳ Here are some OOC event ideas;
  • Warrior Cats name games
  • Game nights, play a game together!
  • Movie nights
  • Theme weeks

↳ Lastly for this segment, it's always a good idea to ASK FOR FEEDBACK from your community, and welcome feedback when given to you! ( Feedback should of course always be respectful, so members, keep that in mind!) You can't make everyone happy so here and there you will get some negative feedback, but do your best to listen to it and learn, try to find a middle ground so everyone can enjoy roleplay within your clan. Don't stress too much about trying to make sure everyone is happy, it's truthfully, not possible. So long as you are trying your best, your community should understand and they'll be appreciative of you for listening to their concerns and suggestions!

β˜…β˜†β˜…

β˜… For the final segment, we will talk about KNOWING WHEN ITS TIME TO STEP DOWN. Stepping down is one of the most difficult parts of being a leader, by the time it comes to this your clan will most likely feel like your baby, your pride and joy. You've most likely put a ton of hard work into it, but it's either the end of your year and a half rule, your character's story is over (you've done all you wanted to with them), or you need to step down for ooc reasons. Letting go and passing the torch to someone else can be hard, and admittedly there isn't a way to make it easier and less sad.

↳ "How do I know it's time to step down?" you might be asking. Most leaders will find themselves thinking about stepping down before their time is officially up, if you are on the fence here are some signs that you may want to consider stepping down.
  • Your posts are not frequent/inconsistent
  • You're feeling museless and no matter how hard you try, you can't get your muse back
  • You feel drained with roleplay when it comes to your leader oc
  • You're no longer having fun (arguably the most important reason)
You should never be ashamed for stepping down early. It's for the best for you and your community will understand your decision! It's sad, and at first, it'll be difficult and feel bittersweet but your community appreciates you for all the hard work you've done! Thank you for all your hard work and dedication.

↳ A MESSAGE TO MEMBERS! Please remember to thank your hps, especially your clan's leader. It's a stressful and difficult job, and sometimes it can feel very thankless, trust me your thanks will make your leaders day!

β˜…β˜†β˜…
(This guide was written by @myth)
 
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myth

Cat Mom 😎
Oct 9, 2020
215
100
43
Bones
105
EDIT; IF STAFF does use this please get the code from the OG post actually to be safe, I've edited the guide like 500 million times since submitting it for review cause of tweaks and stuff and im going to pull my hair out if I have to edit this AGAIN!!! ty ,,,

Code:
[CENTER][SIZE=22px][B][COLOR=rgb(184, 193, 204)]A GUIDE TO LEADERSHIP[/COLOR][/B][/SIZE]
[COLOR=rgb(91, 110, 133)][SIZE=15px]β˜…β˜†β˜…[/SIZE][/COLOR][/CENTER]
So you've landed yourself in a leadership position, congratulations! Getting your character to a leadership role can be exciting. Your character is now in a unique position and you get to see what they're like calling the shots. While it's incredibly important to have fun, it should be kept in mind that being a leader of a clan is a big responsibility. It's more than your character now having the -star suffix and commanding a group of cats, but the responsibility of keeping the clan active now falls on your shoulders!


Managing a clan can be a difficult and stressful task, if it's your first time in the role you might be feeling especially lost. We want to make sure you transition into your leadership position with ease, whether this is your very first time or you've led five times this guide is here to help! We'll go over what's expected out of a leader, your ooc responsibilities, what your activity should look like, tips for leading, and even how to know when it's time to step down.


[B][COLOR=rgb(91, 110, 133)][SIZE=15px]β˜…[/SIZE][/COLOR][COLOR=rgb(183, 121, 212)][SIZE=15px] [/SIZE][/COLOR][COLOR=rgb(184, 193, 204)][SIZE=15px]What's expected of me?[/SIZE][/COLOR][/B]


If this is your first time in a leadership role you might not be aware of what's expected of you. Here is a quick list of the basic expectations and good things to keep in mind as a leader, we'll go more in-depth with these as the guide goes on.


[TABLE=alternate,centered,nobackground]
[TR]
[TD][COLOR=rgb(91, 110, 133)]β˜…[/COLOR] Be active[/TD]
[TD][COLOR=rgb(91, 110, 133)]β˜…[/COLOR][COLOR=rgb(208, 159, 245)] [/COLOR]Stay on top of promotions/demotions[/TD]
[TD][COLOR=rgb(91, 110, 133)]β˜… [/COLOR]Engage with your community OOCly[/TD]
[/TR]
[TR]
[TD][COLOR=rgb(91, 110, 133)]β˜… [/COLOR]Keep your community icly and oocly engaged with events & activities[/TD]
[TD][COLOR=rgb(91, 110, 133)]β˜… [/COLOR]Listen to community feedback[/TD]
[TD][COLOR=rgb(91, 110, 133)]β˜… [/COLOR]Be mindful of when it may be time to step down[/TD]
[/TR]
[/TABLE]
[TABLE]
[TR]
[TD][CENTER][B][COLOR=rgb(208, 159, 245)]β˜… [/COLOR][/B]MAKE SURE [B]YOU[/B] ARE HAVING FUN AND FINDING TIME FOR [B]YOURSELF[/B] WHILE ROLEPLAYING! [COLOR=rgb(208, 159, 245)]β˜…[/COLOR][/CENTER][/TD]
[/TR]
[/TABLE]


[COLOR=rgb(91, 110, 133)][SIZE=15px]β˜…[/SIZE] [/COLOR]First, we will start with [B][COLOR=rgb(184, 193, 204)]ACTIVITY[/COLOR][/B]. As per the [URL='https://calicocorner.net/threads/traditional-game-rules.373/']Traditional Game Rules[/URL], a leader needs to be making [B]at least 15 ic posts per month[/B] and they [B]cannot go over 2 weeks without any ic posts[/B] or they will be at risk of being overthrown or demoted. Sounds pretty easy! Though rules aside, it is recommended you post more than 15 ic posts per month. In general, that might not be enough for your clan to stay active and your community may believe at that number that you aren't present enough. The more posts the better really, though you don't want to burn yourself out and you want to give yourself time to relax off-site. [B]So what is a good number to shoot for?[/B] While opinions may vary from person to person, a good number of ic posts to make that [I]should [/I]ensure you are active enough and that your clan stays afloat is around [B]50 ic posts per month[/B] with many of those being [B]within public threads[/B]. You may find however a different amount of posts, whether it's less or higher works for both you and your clan!


[COLOR=rgb(91, 110, 133)][SIZE=15px]↳[/SIZE][/COLOR][COLOR=rgb(208, 159, 245)] [/COLOR]Another recommendation that I highly recommend keeping in mind is to make sure you are also active in casual threads. Don't only post in important threads as a leader! Try to be present as often as you can in regular threads where your leader is interacting with their clan-mates. Whether it be for a walk, hunt, spar, or some other activity!


[CENTER][SIZE=15px][COLOR=rgb(91, 110, 133)]β˜…β˜†β˜…[/COLOR][/SIZE][/CENTER]


[SIZE=15px][COLOR=rgb(91, 110, 133)]β˜…[/COLOR][/SIZE] Second, let's discuss [B][COLOR=rgb(184, 193, 204)]PROMOTIONS & DEMOTIONS[/COLOR][/B]. If you are just stepping up you will probably find yourself lacking a deputy! In some situations, you might find yourself lacking even hps as well. If you've never promoted anyone before here are some key things to look out for in candidates; [B]activity, ooc friendliness, are they present oocly , and does it icly makes sense for your character to promote them?[/B] Some leaders like to post hp interest check threads, and some leaders if they've already made up their mind on who they'd like to choose just go for the promotion! It's a good idea if you want to make sure someone accepts the position you inform them oocly first, but if you want it to be a complete surprise feel free to simply go for it! Just don't feel upset if the character or roleplayer oocly turns the offer down, if anything this just adds to roleplay and could even be an exciting situation for you to play out!


[SIZE=15px][COLOR=rgb(91, 110, 133)]↳[/COLOR][/SIZE][COLOR=rgb(91, 110, 133)] [/COLOR]Promotions are fun and you'll most likely feel good giving them out, [B][COLOR=rgb(184, 193, 204)]demotions[/COLOR][/B], however? Probably not so much, but it's still a big part of being a leader. Have any of your hps been inactive? Are any of them still posting but just too irregularly? In cases like these, it might be best to give the roleplayer a nudge/warning to give them a chance to improve their activity! Give them a couple of weeks, and if activity doesn't improve it might be best to go through with a demotion. Be sure you are communicating with the roleplayer respectfully yet honestly, and be willing to work with them on how to go about the demotion. Some roleplayers might want to turn it into a plot, others might want their character to step down icly themselves, and some may just want to give their character an ending to their story.


[COLOR=rgb(91, 110, 133)][SIZE=15px]↳[/SIZE][/COLOR][COLOR=rgb(208, 159, 245)] [/COLOR]Demotions can also occur for non-ooc reasons and for ic reasons instead. Sometimes for example a leader and deputy duo no longer get along, maybe the deputy disrespects the leader, maybe the deputy is breaking the warrior code, your character may have many reasons icly for feeling like they need to demote a hp and naming all the situations just isn't possible! Icly demoting for ic reasons is perfectly okay so long as it makes sense and you are [B][U]NOT[/U] [/B]allowing ooc matters between you and the other hp's roleplayer trickle into it. Please let your hp's roleplayer know in advance before your leader icly demotes them, and please plot this process out with them! A demotion without warning can hurt.


[SIZE=15px][COLOR=rgb(91, 110, 133)]↳[/COLOR] [/SIZE]For all of these situations, remember to thank your hps before they step down/leave the hp team for their work and for all the assistance they may have given you in running the clan!


[CENTER][SIZE=15px][COLOR=rgb(91, 110, 133)]β˜…β˜†β˜…[/COLOR][/SIZE][/CENTER]


[SIZE=15px][COLOR=rgb(91, 110, 133)]β˜…[/COLOR][/SIZE] Thirdly, we will talk about [B][COLOR=rgb(184, 193, 204)]ENGAGING OOCLY WITH YOUR COMMUNITY[/COLOR][/B]. I cannot recommend enough that leaders join the clan's discord server, it's where most people will be communicating, and from the server, it's incredibly easy to give announcements to your clan members! At the end of the day it's not required however, do what you are most comfortable with! Just be sure you are then using your clan's ooc chat and plot with your members.


[SIZE=15px][COLOR=rgb(91, 110, 133)]↳[/COLOR][/SIZE] We will also take this time to discuss [B][COLOR=rgb(184, 193, 204)]HOSTING AND PUTTING TOGETHER PLOTS AND EVENTS[/COLOR][/B]. This is a big part of leadership and an absolute must, you need to be giving your members in character events and plots to spice ic up so roleplay doesn't get stale! Surprise plots are okay, but in most cases, communication with your community is key to hosting successful plots. Get their feedback and opinions on what they'd like to see, even allow them to make the plot themselves if you'd like! Just make sure in plots while giving certain characters spotlights for a short period of time is fine, it shouldn't be too much to the point other people don't feel like their own characters are a part of the plot or making an impact though.


[SIZE=15px][COLOR=rgb(91, 110, 133)]↳[/COLOR][/SIZE][COLOR=rgb(91, 110, 133)] [/COLOR][COLOR=rgb(184, 193, 204)][B]Here are some base ideas for ic events/plots;[/B] [/COLOR]
[LIST]
[*]Something sparks tension within the clan and splits the clan onto two sides
[*]A battle or skirmish with another clan over something such as territory
[*]Predator invasion
[*]A parasite (such as fleas or ticks) infestation
[*]A celebration over a recent accomplishment, or just because
[*]Discovering a new landmark (may need staff permission)
[*]Temporarily evacuating camp due to a danger - taking shelter in a temporary camp or with another clan
[*]A clan-wide hunting/fighting/climbing/tunneling/swimming/etc competition
[/LIST]


[SIZE=15px][COLOR=rgb(91, 110, 133)]↳[/COLOR][/SIZE][COLOR=rgb(91, 110, 133)] [/COLOR][B][COLOR=rgb(184, 193, 204)]OOC events[/COLOR][/B] are also fun! Such as contests and games. Typically anyone can make these (so long as they don't take control of anything in character somehow) and not just the leader, but here and there your members may want official activities and games! In which case when you have the time it's a good idea to host these every now and then.


[SIZE=15px][COLOR=rgb(91, 110, 133)]↳[/COLOR][/SIZE] [B][COLOR=rgb(184, 193, 204)]Here are some OOC event ideas;[/COLOR][/B]
[LIST]
[*]Warrior Cats name games
[*]Game nights, play a game together!
[*]Movie nights
[*]Theme weeks
[/LIST]


[SIZE=15px][COLOR=rgb(91, 110, 133)]↳[/COLOR][/SIZE] Lastly for this segment, it's always a good idea to[B][COLOR=rgb(184, 193, 204)] ASK FOR FEEDBACK[/COLOR] [/B]from your community, and welcome feedback when given to you! ( Feedback should of course always be respectful, so members, keep that in mind!) You can't make everyone happy so here and there you will get some negative feedback, but do your best to listen to it and learn, try to find a middle ground so everyone can enjoy roleplay within your clan. Don't stress too much about trying to make sure everyone is happy, it's truthfully, not possible. So long as you are trying your best, your community should understand and they'll be appreciative of you for listening to their concerns and suggestions!


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[SIZE=15px][COLOR=rgb(91, 110, 133)]β˜…[/COLOR][/SIZE] For the final segment, we will talk about [B][COLOR=rgb(184, 193, 204)]KNOWING WHEN ITS TIME TO STEP DOWN[/COLOR][/B]. Stepping down is one of the most difficult parts of being a leader, by the time it comes to this your clan will most likely feel like your baby, your pride and joy. You've most likely put a ton of hard work into it, but it's either the end of your year and a half rule, your character's story is over (you've done all you wanted to with them), or you need to step down for ooc reasons. Letting go and passing the torch to someone else can be hard, and admittedly there isn't a way to make it easier and less sad.


[SIZE=15px][COLOR=rgb(91, 110, 133)]↳[/COLOR] [/SIZE][B][COLOR=rgb(184, 193, 204)]"How do I know it's time to step down?"[/COLOR][/B] you might be asking. Most leaders will find themselves thinking about stepping down before their time is officially up, if you are on the fence here are some signs that you may want to consider stepping down.
[LIST]
[*]Your posts are not frequent/inconsistent
[*]You're feeling museless and no matter how hard you try, you can't get your muse back
[*]You feel drained with roleplay when it comes to your leader oc
[*]You're no longer having fun [B](arguably the most important reason)[/B]
[/LIST]
You should never be ashamed for stepping down early. It's for the best for you and your community will understand your decision! It's sad, and at first, it'll be difficult and feel bittersweet but your community appreciates you for all the hard work you've done! Thank you for all your hard work and dedication.


[SIZE=15px][COLOR=rgb(91, 110, 133)]↳[/COLOR][/SIZE][B][COLOR=rgb(91, 110, 133)] [/COLOR][COLOR=rgb(184, 193, 204)]A MESSAGE TO MEMBERS! [/COLOR][/B]Please remember to thank your hps, especially your clan's leader. It's a stressful and difficult job, and sometimes it can feel very thankless, trust me your thanks will make your leaders day!


[CENTER][COLOR=rgb(91, 110, 133)]β˜…β˜†β˜…
[SIZE=10px](This guide was written by [USER=6]@myth[/USER])[/SIZE][/COLOR][/CENTER]
 
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myth

Cat Mom 😎
Oct 9, 2020
215
100
43
Bones
105
FOREST PREY & PREDATOR GUIDE
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Just recently joined a group and you're not familiar with what lives within their terrain? Need some type of animal to use for a thread idea? This guide has your back! We'll give you a quick summary of both prey and predator animals that could find themselves within your group's territory so you can make that thread you've been wanting to make, or simply be more informed on what your character could find lurking around. Please note this guide is not 100% realistic to the real world, it's unknown exactly where warrior cats takes place and animal appearances even in the books conflicted with each other.

Below you will find an individual prey/predator list for each group for your convenience!
(PLEASE NOTE! ANIMALS THAT COULD BE CONSIDERED BOTH PREY AND PREDATOR ARE MARKED IN BOLD WITH AN ASTERISK (*) THEY MAY NOT BE LISTED IN BOTH CATEGORIES)

β˜€ β˜€ β˜€

THUNDERCLAN
β˜€ PREY;
  • Squirrels (Common)
  • Voles (Common)
  • Chipmunks (Common)
  • Mice (Common)
  • Birds (Common)
  • Toads (Common)
  • *Weasels (Uncommon, can be aggressive)
  • Rabbits (Uncommon)

β˜€ PREDATORS;
  • *Snakes (Common)
  • Badgers (Uncommon)
  • Foxes (Uncommon)
  • Dogs (Uncommon)
  • *Birds of prey (Uncommon)
  • Humans (Rare)
  • Bears (Very rare)
  • Wolves (Very rare)
  • Raccoons (Very rare to be preying on cats)

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RIVERCLAN
β˜€ PREY;
  • Muskrat
β˜€ PREDATORS;

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WINDCLAN
β˜€ PREY;

β˜€ PREDATORS;

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SHADOWCLAN
β˜€ PREY;
  • Muskrat

β˜€ PREDATORS;

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SKYCLAN
β˜€ PREY;
  • Squirrels (Common)
  • Voles (Common)
  • Chipmunks (Common)
  • Mice (Common)
  • Birds (Common)
  • Toads (Common)
  • *Weasels (Uncommon, can be aggressive)
  • Rabbits (Uncommon)
β˜€ PREDATORS;
  • *Snakes (Common)
  • Badgers (Uncommon)
  • Foxes (Uncommon)
  • Dogs (Uncommon)
  • *Birds of prey (Uncommon)
  • Humans (Uncommon)
  • Bears (Very rare)
  • Wolves (Very rare)
  • Raccoons (Very rare to be preying on cats)
 
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